Title: Best in Class

Created by: C.J. Morton

Tragedy Set: Basic Tragedy

Difficulty:

Description: A deranged and amoral student blames a classmate for her isolation from her peers and her crush's rejection. Unfortunately for her unsuspecting target, her father is both wealthy enough to make her twisted wish into reality, and sufficiently devastated by his failure to save his wife that he wants nothing more than to make those around him suffer as well. A diligent cop and his loyal daughter are doing their best to protect their beloved hometown, but they have much to contend with. An orderly unjustly fired from the hospital resents his new office job and seeks answers, but his assertions that something is wrong at the hospital are only creating panic. A violent young Yakuza member'rs behaviour is only becoming more erratic and unpredictable due to his concern for his younger brother, hospitalized and helpless. Will the protagonists be able to guide this town to a peaceful future, or will two twisted generations commit a crime that will tear their community asunder? They will be putting themselves at great risk to find out...

Main Plot: Murder Plan

Subplot 1: A Love Affair

Subplot 2: Circle of Friends

Number of Loops: 4-5

Days per Loop: 7

Hints for Mastermind:

Victory Conditions for Mastermind:
Kill the Key Person (using killer's ability, hospital incident, or murder incidents) Kill a Friend (using hospital incident or murder incidents) Kill the protagonists (using killer's ability, loved one's ability, or hospital incident)

Special Rule:
None

Day Incident Culprit
Day 1 Increasing Unease Office Worker
Day 3 Hospital Incident Doctor
Day 5 Butterfly Effect Pop Idol
Day 6 Murder Henchman
Day 7 Murder Rich Man's Daughter
Cast Role
Shrine Maiden Key Person
Rich Man's Daughter Killer
Doctor Brain
Patient Lover
Henchman Loved One
Police Officer Friend
Class Rep Friend
Office Worker Conspiracy Theorist
Pop Idol Person
Boy Student Person
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Comments

This is my first attempt at creating a custom script. I have a group who will play test it this week or next. Any tips/critiques would be welcome - particularly, I'm concerned about balance. Reading through the creation guide, I know I picked several of the more difficult plots/subplots/culprits. My intention in creating this script was to make a fast-paced gameplay experience where there are several loss conditions the protagonists will need to account for, and lots of information to gradually be revealed throughout the loops. Let me know where I succeeded in this goal, and where I failed completely!
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Published by Alan Tran